Wednesday, March 19, 2014

Unity3D 4.3.4


System requirements for Unity development

  • Windows XP with SP2 or later; Windows 7 with SP1 or later; Windows 8; Mac OS X Snow Leopard 10.6 or later. Note that Unity was not tested on server versions of Windows and OS X. Windows Vista is not supported.
  • Graphics card with DirectX 9 level (shader model 2.0) capabilities. Any card made since 2004 should work.
  • Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).

System requirements for Unity iOS development

In addition to the general system requirements:
  • Only Unity OS X version supports iOS as build platform
  • Xcode 4.3

System requirements for Unity Android development

In addition to the general system requirements:
  • Android SDK and Java Development Kit (JDK)
  • Android authored content requires devices equipped with:
    • Android OS 2.3.1 or later
    • Device powered by an ARMv7 (Cortex family) CPU
    • GPU support for OpenGLES 2.0 is recommended

System requirements for Windows Store/Windows Phone development

In addition to the general system requirements:
  • Windows Phone SDK 8.0 requires 64-bit Windows 8 Pro or higher. You can't develop Windows Phone 8 apps on Windows 7, on Windows Server 2008, or on Windows Server 2012.
  • Microsoft Visual Studio 2012

System requirements for Unity BlackBerry development

In addition to the general system requirements:
  • Requires installation of Java 32-bit runtime
  • BlackBerry authored content requires devices equipped with BlackBerry OS 10 or later

System requirements for Unity-developed Content

  • Windows XP or later; Mac OS X 10.5 or later.
  • Pretty much any 3D graphics card, depending on complexity.
  • Online games run on all browsers, including IE, Firefox, Safari, and Chrome, among others.


1) Download Unity3D v 4.3.4 from the official download page, or direct download from

2) Install to your computer (make sure that your PC has got graphics card)

If you don't have a graphic cards or DirectX9 or missing configuration, you may run into this problem.

3) If you install it to VirtualBox...
3.1) You need to install guest edition. Go to virtualbox menu on top of your guest os window, select menu Devices/Install Guest Editions...

3.2) Select Direct3D Support. If your Windows (XP) requires Safe Mode, restart your Windows and press F8 immediately after the virtual machine reboots to select Safe Mode.

Put a proper value for the memory under Display Settings for your OS in Virtual Box Manager.

3.3) Restart your virtual OS to see if it works.

Below is an example of Unity3D 4.3.4 main application window.

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